Colosseum of Fools, Trial of the Warrior.They can also be bought for a decent amount of Geo from Sly, Salubra, or Iselda (though mainly from Salubra).Ĭharm Notches are required if you want to equip more than one or two charms these are picked up from various locations. The charms are good for specific in-game situations.Īs you explore the game, you’ll naturally gain charms from chests or from defeating bosses.The charm build is good for veteran players.The build is fun to mess around Hallownest with.Generally, the charm builds below have been picked because of one or more of the following reasons: There are a few reasons why certain charms have been carefully picked to work together. In general, you should expect most of the best charm combinations to be oriented towards dealing a lot of damage, generally in quick succession, rather than focusing on defense and tanking as much damage as possible. If you combine the right Charms, you might even discover something called Charm Synergy, which gives some Charms a slightly different effect than usual (for example, Defender’s Crest and Flukenest will make one giant Fluke that explodes, rather than a brief swarm of Flukes). There are a lot of different ways you can combine charms. Regardless of your point in the game, what follows are some of the best charm combinations to aim for in this Hollow Knight Best Charm Combos guide. In that case, you probably won’t change your charms as often, and at this point, you shouldn’t be using Wayward Compass or something like Baldur’s Shell. If you’re in the later parts of the game, it’s more than likely that you’re looking for boss-fight-oriented charms, especially if you’re looking to take on the pantheons. Of course, doing some intense Charm Combos isn’t viable in the early stages of the game, where you only have a handful of charms, but you can still equip two or three different charms (that don’t include Wayward Compass) to make boss fights or exploring a bit easier. However you play, you should expect to regularly bench to swap out charms, especially if you’re struggling with a boss. Other combinations are great when exploring Hallownest, especially if you’re unfamiliar with the map but are awful in boss fights (taking the Wayward Compass into a boss fight is a wasted charm notch). Some combinations are better when you’re going up against bosses but are nightmarish when you’re trying to explore Hallownest and platform (seriously, don’t take Grimmchild into the White Palace or Fog Canyon). Indies With Great Accessibility Featuresĭepending on what Charms you equip, you can make Hollow Knight much easier or much harder.Use the Stag to head back to town and unlock the Stagway entrance door in Dirtmouth, then return to the Forgotten Crossroads Stagway station and continue all the way up to the top of the shaft and slash the lever to unlock a shortcut back to the uppermost sections of the Forgotten Crossroads.įrom there, head back down the shaft and take the first exit on your left, following the path until you reach the first boss, the False Knight. This network of stations will become the quickest way to get around Hallownest, and gathering every collectible, upgrade, and item will require a bit of backtracking, so be sure to unlock each one you find. Pay 50 Geo to unlock the bell and summon a ride back to the surface. Head up and into the first room on your left to discover the Forgotten Crossroads Stagway station. Head right and follow the path until it branches upward. Iselda also sells some incredibly useful items, such as markers which will identify and mark the locations of Hot Springs, Benches, Vendors, as well as custom markers, so be sure to save up your Geo if you want to make the most of your map.ĭive back down into the Forgotten Crossroads, descending past Cornifer until you reach the bottom of the shaft. Hollow Knight is a very big game, so being able to see yourself on the map is a major help, especially if you plan on collecting every Item, Spell, or Mask Shard. NOTE: It is also highly recommended to also purchase the Wayward Compass for 220 Geo.
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