![]() ![]() Proportionally resizing a selection of shapes.(That is how the guide point is moved in the video) Moving selected shapes using the arrow keys, aka: “nudge”.Gluing control handles to guides and guide points.Show grid and ruler (to get at the guide point).Guide points (pulled from ruler origin).Understanding of coordinate systems inside of shapes and inside of groups.Shape transform to control size and location of eyes.Linking shape positions to control handles and user-defined cell calculations.Control handles to give the user something to pull on.User-defined cells for parameterization and intermediary calculations (e.g.For the view that venture into ShapeSheet territory, they find it frustrating and fun, and seem to enjoy it in a way similar to the way folks enjoy playing with Lego. The way to make things like this work in Visio is via the ShapeSheet, which can be a bit of a black art. There aren’t enough hours in the day to cover all of the details on how the prototype works, but I thought I’d point out some features, introduce correct terminology, and encourage some research and discussion on your part. This makes it feel like you are positioning the control handle where the eye should be looking. To make the UI feel better, there is some scaling involved, so that you move the control handle much further than the actual eye movement. I got as far as making a single eyeball shape, which has a (little, yellow) control handle which controls the direction in which the eye is looking. But I thought I’d make this video to show off some capabilities and point out general concepts that might help to make useful SmartShapes. I was primarily interested in controlling eye movement using ShapeSheet techniques.Īs a responsible adult, I probably don’t (shouldn’t) have the time to finish it properly. Today I had the idea to make a Minions Visio SmartShape. ![]()
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